Civ 5 map editor visual bug

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I don't have the time to learn to play at the 'professional' level and I suspect most players are similar. Admittedly, I have watched tutorials by far better players than I who manage miraculous achievements on terrible maps but this requires detailed knowledge of tech boosts, bonuses atc, which would require the equivalent of a one term course at a university to learn. The absence of this only serves to produce growing tedium, waiting through loading times on re-roll after re-roll. The sadly missed IGE could remedy these issues, allowing a play to add a river, a few hills, removing desert or tundra. If you were to launch a game using the map at this. Go to Player Editor and remove all of the ‘players’ that are there. Select each plot that has an icon and remove it. This will reveal all of the Starting Locations on the map (look for the little city icons). Starting locations are consistently terrible, with scant resources leading to dragged out development. To adjust this, in the map, open ‘Advanced Mode’. If I'm not in sight of tundra at the start of every game, I need only to move a few hexes before it appears.

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All the game needs is a mapping mod, to adjust the notoriously, and chronically lousy maps. The IGE and probably a majority of mods qualify as 'cheats.' FireTuner just goes way too far - I don't care about spamming wonders, units, buildings, techs etc, so that I can win a game without ever playing it. My opinion of FireTuner is that it strikes all the wrong notes.

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